A+ Grade 2 Volume 2 is a bilingual (Afrikaans and English)
program, which contains hundreds of exciting exercises in 5
key skills development sections. These proven skills are
essential to equip your child with the fundamental knowledge
that is necessary for the primary educational phase. The
skills developed include addition, subtraction,
multiplication (times tables), mental division, reading,
spelling, logical reasoning, memory recall, concentration
and basic computer skills.
All the activities are presented in fun and engaging game
play. The games are made to be understood by kids and is
designed to be played without adult assistance. The result
is that you not only develop the child’s intellect and
fundamental skills, but also a sense of self-confidence.
Answer the math question by throwing the ball at the correct
answer on the target. There are 10 questions to complete
within a limited time. Choose between addition, subtraction,
multiplication and division equations.
In order to play this game, the learner must click on the
moving words that match the word on the curtain board. This
word will appear a number of times in the list of moving
words. The learner need to get all of the words in order to
get a point for that round. The result will appear after
completion of round 10.
Memory and Concentration skills
In this fun game the learner must shoot the correct pictures
while it moves across the screen. Before the game starts,
the learner will be given a short time to memorise the
pictures that must be found. The number of times each
picture appears will be indicated at the bottom of the
screen. The result will be displayed after the 3rd round.
In this game, two spinning wheels produce the first and last
parts of a word. The learner needs to complete the word by
selecting the correct letter(s) from a list of options
below. Before the game start, the learner will have the
chance to view and memorise the spelling of the words that
will be tested. During displaying of the word to be spelled,
a pre-recorded voice reads out the word.
Thinking – Logical Reasoning
This game is a Tangram type puzzle with unlimited
combinations generated by the computer.
The learner needs to drag and drop the pieces to the correct
position. The black parts are pieces that are already in the
correct position. Some pieces need to be rotated to make
them fit by using the rotate buttons to get the piece in its
correct orientation. The puzzle should be completed within
the time limit. The remaining time has an effect on the
calculation of the result.
With a build-in Progress graph, result analysis and
exercise-log, parents and teachers can monitor the child's
improvement over time.
Results saved on data file for up to 1,000 students. All
results can also be printed.
The graphical interface is designed around a Circus
Adventure theme. Each object on the stage represents a
different skill or activity.
The navigation is made extremely easy for kids to use.